In a somewhat Harry Potter-ish premise, Barclay, orphan and apprentice mushroom farmer in the rule-bound village of Dullshire, accidentally breaks the most important rule: never, ever, ever go into the Wild Woods. For in the Wild Woods there are beasts and danger . . . and adventure, with no rules.
Barclay somehow manages to bond with a Beast and thereby gets himself run out out of Dullshire and forced into the company of the Lore Keepers, those who live in the Woods and have bonded (on purpose) with the magical and deadly Beasts who live there. All Barclay wants is to get rid of his beast-bonding Mark and go back to Dullshire. However, it isn’t a simple matter to remove a Mark or get rid of a Beast, and Barclay must ask for help from the very people he most wants to avoid, the Lore Keepers.
The world-building in this novel is well done. The book could have used a map showing the six regions of Wilderlands and the Elsewheres, including Dullshire and Humdrum. A list of some of the most important Beasts and their characteristics is included as an appendix in the back of the book. I was engaged enough in the story itself that I didn’t miss either the nonexistent map or the list of Beasts until I finished the book. Maybe a sequel will include other helps and appendices.
I do indeed think there will be a sequel. The story leaves some questions unanswered. Two characters sort of disappear near the end of the story, maybe dead, maybe trapped somewhere, but we’re not told what happened to them. Viola, another main character, has a fraught relationship with her father that is mostly left unexplored. The villain of the piece is defeated, but still alive and left in the custody of a less than trustworthy guardian. So my guess is that there is more Wilderlore to come. (Ah, yes, I see that Book 2 in the series is due out in February of 2022, with books 3 and 4 scheduled for successive years.)